const uint8_t level37 [] PROGMEM = {
// Tiles
0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 
0x80, 0x61, 0x00, 0x80, 0x61, 0x00, 0xFC, 0xE1, 0x07, 
0xFC, 0xE1, 0x27, 0x80, 0x61, 0x00, 0x81, 0x61, 0x10, 
0x83, 0x01, 0x00, 0xBF, 0x61, 0x08, 0xBF, 0xE1, 0x01, 
0x80, 0xE1, 0x01, 0x80, 0xE1, 0x03, 0x80, 0x61, 0x00, 
0x80, 0x61, 0x08, 0x80, 0x01, 0x00, 0x80, 0x61, 0x20, 
0x80, 0x61, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0F, 
0x00, 0x00, 0x0F, 0xFF, 0xF3, 0x0F, 0xFF, 0xFF, 0x0F, 
// Objects
B01110111,B00001011,B00010100,B01110111,B00001010,B00010100,B01010101,B00001110,B01010101,B00001100,B00010101,B00000010,B10110000,B00001001,
B01110000,B00001000,B10001101,B01001110,B00010011,B10101101,B00001100,B10001011,B00110001,B10101001,B00001110,B01101001,B00001000,B10001101,
B10001001,B01100010,B10001000,B11101100,B01101000,B00000000,B10000101,B10100111,B00001001,B10000111,B01100010,B00100100,B00010001,
B10000100,B11101001,B01000100,B00000110,B01000100,B00000101,B11000100,B00000100,B01000100,B00000010,B10100011,B00010110,
B01100011,B00001101,B11000011,B10100010,B00001000,B10000010,B00100111,
// EoL
0xFF
};